Awesome game! Quick to pick up, but immensely replayable. Love the suspense as you chip away at a block you might not be sure about.
A mini game that tries to mix Minesweeper with a Roguelike. If you've played Minesweeper before then Skull Sweeper should be immediately familiar.
This game is made using the RetroBlit framework (https://badcastle.itch.io/retroblit).
This game uses the following CC0 (public domain) assets:
Tile Art - Kenney - https://www.kenney.nl/
Sound Effects - Kenney - https://www.kenney.nl/
Sound Effects - Ogrebane - https://opengameart.org/content/monster-sound-pack-volume-1
Sound Effects - Independent.nu - https://opengameart.org/content/8-wet-squish-slurp-impacts
Sound Effects - HaelDB - https://opengameart.org/content/male-gruntyelling-sounds
Font - somepx - https://somepx.itch.io/
Music - section31 - https://opengameart.org/content/night-prowler
Unzip and run, there is no installer.
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Very fun game! I made it to Level 17 with very little difficulty.
I would suggest spawning the gems within hidden tiles to increase difficulty. Some levels, I was given 80% of the gems needed to proceed to the next level without even touching a tile.
The only other suggestion I would make is to include a flagging feature within the game. It can be more difficult having to remember which tiles are bombs.
I loved the safeguards in place so that I could not accidentally hit a tile I did not intent to hit, very good idea needing to hit the tile 3 times to break. The music was perfect for the introspective headspace that a minesweeper roguelike requires. Bravo!
This is pretty fun. Works fine on Linux Mint + wine.
As a minesweeper and rogue-like big fan, I really love your game!